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#238: Ceska Scorpions: Surprisingly nonleathal

(2)

Zerk is being targeted by a guy wielding a Ceska Scorpion. The guy lets off a burst fire shot and the GM goes to check the damage code.

GM (disappointedly): "Hmm... Apparently the Ceska is only 6L. I thought it was more than that. Maybe I should tweak this to make it more deadly..."
Everyone at once: "No!"
GM: "Aw, come on! Those are my guys you're killing!"

#237: Scary Questions

(0)

As Zerk, Krieger, and Strange Fellow forge ahead, Applejack is outside with a mage. Suddenly the GM asks a question that makes Applejack panic.

GM: "For no particular reason, what's your willpower?"
Applejack (OC): "Wait, what? Why? It's 5."
GM: "Alright, in that case, you're taking a severe, force 5 stunbolt. He gets 5 hits."
Applejack (OC): "GAH!"

#236: Attempts to fix things

(2)

Applejack slammed on the brakes to wake up Strange Fellow. He accidentally ripped off the glove compartment door as he woke up. He attempts to fix it as Applejack protests.

Strange Fellow: "There, I fixed it"
GM: "The door falls back off"
Applejack: "No you didn't!"

#235: First Time Meeting

(1)

Strange Fellow is meeting Zerk.

Applejack: "Now Zerk, before you start lecturing me about picking up random people off the street, this is Strange Fellow."
Strange Fellow: "Point 1: My name is Strange Fellow. Point two: I don't know who you are. Point 3: I don't care. Want a soydog?"
Strange Fellow (OC): "I offer Zerk a soydog"
Zerk: "I like you already"

#234: Pick Up Time

(1)

Applejack and Krieger need to pick up Strange Fellow as they're on the way to see Sleaze.

Applejack (OC): "I pull up outside Strange Fellow's alley way."
Applejack: "Hey strange fella, you want to go for a ride?"
Strange Fellow: "Oh dear.... not the metal box that contains friends."
Strange Fellow (OC): "Strange Fellow enters the truck, growling at the door as he does so."

#233: Humanis Bashing Aftermath

(4)

Grandmaster, happy with the results of the exploded humanis policlub meeting location, asks the following of Lead Belt.

GM (Grandmaster): "So, in your professional opinion, how long before we can move in? I know you used some pretty crazy chemicals there."
Lead Belt: "Five days. Don't drink the water for two weeks. After that, make sure you don't eat the asphalt."
GM (Grandmaster): "What??"
Lead Belt: "Mr. Twinkletoes has a habit of eating anything smaller than him that crosses his path and doesn't say no."
GM (Grandmaster): "Oh... good to know. I'll make sure my men don't lick the floor."

#232: Explosives Inc.

(2)

Smokes, having picked up some explosives and requisite detonators, comes out and asks a question.

Smokes: "Alright, who is ready to blow up a building?"
GM (Jack): "ooh, ooh, ooh... me!"
Smokes: "I like your enthusiasm! What's your name?"
GM (Jack): "Jack!"
Smokes: "I'll keep you in mind when we report on this to you gang leader"
GM (Jack): "Awesome!!!"
*quietly*
GM (Jack): "Humanis go booooom!"

#231: Dwarves man... can't trust 'em

(2)

Smokes, talking with an ork who is simply known as "grandmaster" due to his martial prowess, lets slip that she doesn't like dwarves. Grandmaster decides to have some fun.

Smokes: "Yeah... so long as I never see Arnold Kemp again. I hate him."
GM (Grandmaster): "Let me guess... he's a dwarf."
Smokes: "Well, yeah, but that's not the only reason I hate him."
GM (Grandmaster): "I know, dwarfs, right? So much deviousness in such a small package."
Smokes: "See? Why doesn't any one else understand??"

*Grandmaster gives Smokes a long stare*

GM (Grandmaster): "You realize I'm messing with you, right?"

#230: Graceful Troll Smile!

(2)

The group is currently meeting with a gang leader who is eying Twinkletoes VERY intently.

Twinkletoes: "Twinkletoes smiles... as innocently as possible"
GM (OC): "Yeah. Innocently. With all the tusks and confusing orthodontic hazards that Twinkletoes has in his mouth."
Twinkletoes (OC): "Damn, Twinkletoes needs braces"
Lead Belt (OC): "Nah, that wouldn't work... He'd eat them."

#229: Preparations to Clear out a Basement

(1)

Krieger hands Strange Fellow a neurostun grenade.

Strange Fellow: "You're going to give me a grenade? I mean, there are stupid ideas, and then there is this."
Applejack: "What, do you have a better plan?"
Strange Fellow: "...no. I do not."

#228: Mission Requirements

(1)

Applejack, wondering about their mission, asks a question.

Applejack: "If I remember right, one of the side missions for this mission was to collect ear tips? How would we know which ones to grab if they're cosmetic replacements?"

Strange Fellow: "I think they want entire ears. Just cut it off with a knife."

*Krieger grabs his sword*

Krieger: "I can't think of any way to take them off! If any of them have elf ears, we'll just take them"

Strange Fellow: "I like this plan."

*Applejack, an elf, shrinks away and grabs her ears protectively*

#227: Friendly Banter

(1)

In planning for a mission, Krieger wants to keep his friends safe.

Krieger: "As hard as it may be believe, I DO want to keep you out of the line of fire."
Applejack: "Wait, does this mean that you... CARE about me?"
Krieger: "I DO work with you, so as much as I have to."

#226: Embarrassing Memories

(2)

Twinkletoes has made a new friend through his Grandmaster, an ork calling himself "Lead-Belt", and invited Smokes to join them for a bite. Upon gathering information on each other, a certain memory is brought to surface, causing Smokes some distress.

Lead-Belt: "So how exactly did the to of you meet, Miss Wolf Shaman and Mister Twinkly of Toes?"
*Smokes immediately snaps her head towards Twinkletoes, her eyes wide and her face red*
Smokes: "Twinkletoes, please don't-"
Twinkletoes: "Smokes needed help, I answered the call. Not much more to it."
Smokes (OC): "Smokes visibly relaxes, she did not want to relive that!"
GM (OC): "Thank God Decrypt wasn't here!"

#225: Showing "mercy"

(1)

After finding out that their target is being hunted, Applejack and Co need to figure out what to do.

GM (As Lea): "They're gonna kill me!"
Applejack: "hmm... Should we just mercy kill him?"
Aim-bot: "Should we? I think it's the morally right thing to do right now."
Krieger: "No... let's not."


*The guy looks on in horror at their conversation*

Aim-bot: "No? Are you sure? I kinda want to now...."

#224: Thumb Drives

(2)

Aim-Bot, Applejack, and Krieger have been tasked with recovering someone's thumb drive. They found the guys cook and asked him about it.

Krieger: "Do you happen to know anything about his flash drive?"

GM (OC): "He chuckles."

GM (As Winston): "Oh yeah... he's got a cyber hand. His thumb is a data jack that connects to some internal memory on the hand. He loves it. Likes to give data to people and call it a hand-off."

Krieger (OC): "That's it! I'm out! Do you SPEND your time coming up with these horrible puns or something??"

Krieger (OC): "I storm out to the van."

#223: Zerk Gives Doe a run for his Money (or spending)

(1)

Zerk decided to make some purchases during a run because he needed to store things securely. He went for the best.

Storage unit cost: 350¥
A rating 10 maglock: 6250 + 400¥
Total cost: 7000¥

Mission reward: 2000¥

The groan when the player realizes he spent more on a lock than he got paid for the mission: Priceless

#222: The Cat Burglar

(2)

During the run to find a missing cat shaman (literally an awakened cat following the cat totem that was catnapped), the runners are talking to the fixer. He's a bit confused.

GM (as Shaun): "Wait... you're telling me the missing person isn't a person?"
Applejack: "It's a cat. We're looking for a cat. A big cat, but it's a cat."

GM (as Shaun): "So you're telling me that she hired professional criminals to find a cat?"
Applejack: "I mean, it IS a nice cat. It's also magical"

GM (as Shaun): "Ah, that explains it then.

#221: Wheels 2.0?

(1)

Applejack is explaining why she's not taking her attack truck on the mission this time.

Applejack: "There might have been an article a few weeks back about a lone-star attack... but I swear it was unintentional!"
GM (OC): "Spoken like a true rigger."
Krieger (OC): "I'm getting Wheels flashbacks."

#220: Don't Do Drugs Kid

(1)

Sleaze, ever an animated novacoke addict, has been contacted to find them an address. He brings up the payment details.

GM (as Sleaze): "Ye, ye... let's do biz! 100 nuyen! Ye! Ye! Ye!"
Applejact: "I shoot him over the money."
GM (OC): "Sleaze shoots some more novacoke while you do."

#219: To See or Not to See

(2)

Applejack is taking Krieger to Sleaze to get an address. As they walk into the taxidermy shop masquerading as as a bar, Applejack has the following advice.

Applejack: "Alright, don't make eye contact with anyone!"
GM (OC): "The troll behind the counter top immediately makes eye contact"