#288: Distractions
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(0)
The leisurely car chase instigated by Nova has now reversed. The driver is now following Nova at a calm pace, and Nova is now trying to make the guy's life difficult. The driver pulls alongside Nova, rolls down his window, and starts a loud conversation with someone on a phone.
GM (as driver): "She's trying to double back! I'm following her, I'll keep you guys updated where she goes!'
Nova (OC): "I roll my eyes and throw a knife at his tire."
#287: Car Chase
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(0)
Nova is attempting to find a car that was parked outside a warehouse. The driver was just outside the warehouse a few minutes ago. Nova speeds off the premises to find him.
GM: "The white car is parked right around the first corner you take. When he sees you come around the corner, he speeds up. He's not making any evasive maneuvers, in fact, he's obeying all traffic rules, stop signs, and moving at a leisurely 25 mph away in this residential zone. As you try to speed up, he matches your speed, but right as you slow down, he finds some reason to slow down as well."
Nova: "Well, let's see how this goes...."
Nova (OC): "Nova whips her bike around"
Nova: "Tag, you're it!"
#286: Suss Situations
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(1)
Nova and Morphine walk up to a building. When they pulled up, the workers who were all on a smoke break all walked inside. The door they entered was just barely cracked open. No one was responding to anyone when Nova called out. Morphine thinks this is suss. Nova walks in and sees all the furniture rearranged inside with about 20 Trolls hiding behind them.
GM (as trolls): "Just a little further in...."
Morphine: "Yeah, I'm not sure this is a good idea..."
Nova: "Hello? I didn't come here to play hide and seek? I was looking for Dr. Powell?"
GM (as Trolls): "That's it men, let them have it!"
GM (OC): "They open fire"
#285: Skill Differences
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(1)
Nova and Morphine are looking over their character sheets with the GM.
GM: "You guys both have a really low intelligence. Nova, it looks like you don't have really good language skills because of that. You should have a really hard time talking."
Nova (OC): "Yeah, I was designed to be a weapon."
Morphine (OC): "I am apparently able to elucidate myself far better in German. My English is 3, but my German knowsoft is 6...."
#284: Difficult Questions
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(1)
Morphine has decided to ask security at a mall to see if they can find some CCTV information on a person he's been tasked to find with Nova. The security guard does *not* like the story that Morphine has spun.
Guard: "Let me get this straight, Mr. Richard Richardson. You're looking for this man."
*He points to a high quality picture from Novatech's employment records. Morphine nods.*
Guard: "A Mr. Powell, I believe. That ring a bell? It sounds like we have a report on file about you selling him some fake matrix equipment, and he came back to get a refund."
Morphine: "Not only was he a thief, but a liar too!"
Guard: "It also looks like we have you on file here. Let me see what it says here... 'Do... not... let... on.... premises'."
Morphine: "Alright, alright, I'll see myself out...."
#283: "Good" Products
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(1)
Morphine is selling his Genuine Legit Products™ as is his custom. Nova has the misfortune to walk into his view.
Morphine: "Miss! Miss! Have you cleaned your cyberjack recently! I've got some amazing cleaning right here! It'll clean out your datajack, leave it nice and shiny and chrome!"
*Nova rolls her intelligence, critical glitch*
Morphine (OC): "Welp, I guess we're about to see what colloidal silver does to a datajack!"
#282: Child Troll?
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(1)
Morphine is riding public transportation. The trolls on the transportation keep nearly stepping on him.
Morphine: "Oi! I'm sitting here! Don't make me come up there and nibble your kneecaps off!"
GM (as troll): "Aww, how cute! Do you want some candy?"
Morphine: "How dare you!! Also... yes."
GM (as troll): "Here you go kid."
#281: Sales Tactics
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(1)
Morphine (a dwarf) is trying to sell devil-rat liver oil to suc... er... customers. Unfortunately, mall security appears to be on top of things and swoops in to smash up his stall.
Morphine (a dwarf): "Hey, I'm a troll baby! This is discrimination against trolls!"
GM (as random passersby): "A troll? I mean... he IS ugly enough for it..."
#280: Distractions
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(0)
A table full of orks and trolls. A few humans. A single dwarf.
GM (As the leader, Praetor): "The Jackals have something of ours, well... it's theirs, but it'll be ours soon."
Praetor looks seriously at the dwarf.
GM (Praetor): "And that's where you come in. We need YOU to be a distr... er... forward assault team!"
#279: Rolling is Fun!
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(1)
The players are breaking into a castle, and the GM is trying to figure out where they're going to come out. He makes the classic mistake of rolling for what room they enter.
GM: "Alright, looking up, you can see a window opened. You make your way towards it and climb on in. You find yourself in..."
GM: *Rolls Dice and checks map*
GM: A cleaning closet. So the smell of bleach and cleaning chemicals fills the air. And... wait... a second..."
GM: *Reads the section a little more carefully*
GM: "I misread this. You didn't come out into a cleaning closet, you came out into the security center for the entire castle."
Krieger (OC): We failed upwards this whole time!
#278: Another Plan Z
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(1)
Krieger and Applejack are trying to decide how to get out of the castle once they break in.
Krieger: "I brought some elementals."
Applejack: "And I brought my gun!"
Krieger: "Ah yes... we're saved..."
Applejack: "What? If someone start's shooting at me, I'm shooting back!"
#277: Old Tech
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(0)
Upon seeing a horse-drawn carriage show up to escort him to a tourist attraction.
Krieger: "Ah, yes... 18th century rigging technology!"
#276: Luminous Rain
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(0)
Having encountered some odd, brightly colored rain, the players are trying to decide if they were in the middle of a manastorm or not. Applejack, thinking that manastorms are good for mages, has some questions.
Applejack: "Doesn't it boost your spells?"
Krieger: "It can..."
Applejack: "Why wouldn't you want that? Won't it make us stronger overall?"
Krieger: "It could, but it's just as likely to cause horrible problems. Imagine strapping a bomb to the back of your car. It COULD make your car go faster, but it's just as likely to destroy you. Would you still do that?"
Applejack: "Well... yeah. It'd get us there faster!"
Krieger: "You're crazy..."
#275: Vampirism Changes
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(1)
Kati has summoned his butler into his study. While Kati can't eat the food Victor brought in due to his vampirism, he tells Krieger to go on ahead and dig in.
GM (As Kati): "It's a bit of a shame really. I do miss cheese sometimes, it really was one of my favorites. Unfortunately, I just get sick when I try..."
Krieger: "Becoming a vampire makes you lactose intolerant?? How horrible! A weird side-effect, but...."
Krieger (OC): "He does his best to look restrained as he digs in."
As he does so, Kati chuckles about the misunderstanding.
#274: Efficient Messaging
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(1)
After Krieger receives a message from a vampire that was delivered by a free spirit, he has a valid question.
Krieger (OC): "I'm pretty sure that he has my commlink number, why didn't he just call?"
GM (OC): "You expect a vampire to use the telephone??"
Krieger (OC): "This IS *checks calendar* 2061 after all..."
#273: The Problems Begin
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(1)
Tank decides to take his assault cannon out for a friendly neighborhood walk. Unfortunately, Lonestar, in the form of an ork officer with a new human recruit, notice him. They immediately pull over to the side of the road and come up to Tank.
GM (Ork): "Pop quiz, newbie, what's wrong with this picture?"
The human recruit looks over Tank. Tank is currently towering over the pair, and standing at attention, has his assault canon held across his chest, wearing an ill-fitting assortment of clothing, and smiling gleefully.
GM (Human): "Is... is it the assault cannon?"
GM: "Yes recruit! Yes! It's the bloody assault canon!"
#272: Another Good Plan
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(0)
Tank has been given a job that requires thinking. This is NOT his forte. He reads through the files and comes up with a plan.
Tank (OC): "Alright, as he's reading through this, Tank has an idea..."
GM: "Oh God, this is going to end up in one of those 'top 10 things that ended in disaster' lists, isn't it?"
Tank (OC): "Of course not! You see, he figures if they gave out the address so publicly, then he might be able to grab someone who is watching the house and shake some info from them."
GM: "You're thinking of shaking down a group of shadowrunnners?"
Tank (OC): "I see no problems with this!"
#271: Spying
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(4)
Krieger has discovered a watcher following Applejack after she was out gift shopping in Muchmaussen. He wrests control of it and tells it to go back to it's original summoner. He ends up having a little chat with the summoner and politely asks her not to do it again. After he gets back, he and Applejack talk about what happened.
Kreiger: "Alright, so I asked her nicely not to do that again. We should be good."
Applejack: "What was the watcher going to report anyways?"
Kreiger: "Oh... I don't know. What were you doing? It was following you."
Applejack (happily): "I was SHOPPING!"
Kreiger: "I just painted a target on our backs, didn't I?"
#270: Souvenirs
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(1)
Applejack is out gift shopping in the tiny, picturesque town of Muchmaussen.
Applejack (OC): "I'm going to go find something for Shaun..."
GM (OC): "You know those posters of motorcycles with scantily clad women? You find one of those, except the motorcycle is a horse-drawn wagon. The woman is wearing lederhosen and a green, plaid skirt."
Applejack (OC): "Shaun would hate it... I buy it immediately!"
#269: Interesting Developments
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(1)
As the game is progressing, Twinkletoes and Smokes are meeting a Lonestar officer in a restaurant. Smoke's player looks outside and gets excited.
Smokes (OC): "Hey, it's snowing outside!"
Twinkletoes (IC): "No it's not, it's the middle of July!"
Smokes (OC): "Shut up, you know what I mean!"