Characters by AzurineFox
Piece is a kind-hearted orc who does what she can to keep those around her from suffering. These tendencies towards kindness are currently being attacked by the shadowrun universe as a whole, but Piece has kept an optimistic outlook so far.
Starting with little experience as a runner due to being a former accountant, Piece picked up her trusty Remington 750 and bugged out of Shiawase with 1,000,000 nuyen to her name and a bad reputation in the accounting department. Since then, Piece has learned the value of not threatening large groups of armed individuals by herself. Unfortunately, that incident nearly killed her, so she's taking several months off to rest up before considering any other runs.
Starting with little experience as a runner due to being a former accountant, Piece picked up her trusty Remington 750 and bugged out of Shiawase with 1,000,000 nuyen to her name and a bad reputation in the accounting department. Since then, Piece has learned the value of not threatening large groups of armed individuals by herself. Unfortunately, that incident nearly killed her, so she's taking several months off to rest up before considering any other runs.
Sauve, Debonair, and slightly racist against dwarves (only the annoying ones), Smokes is a human detective investigating a new case: Her own. She was fired from her job recently without any forewarning, and she's certain something is up. She's taken to following wolf to aid her in her hunt, and hopes to have the mysteries of her past revealed before long.
Smokes has had a lot happen recently, contributing to a distracted mental state. She's suffered 1 near-death experience thanks to a wayward orc with a handgun, had a chat with her totem, her designated friend and boss (Doe) went awol on her, and her backup friend (Twinkletoes) was nearly killed by the humanis policlub.
While she hasn't mellowed out a bit, she's learned not to attack things without a plan anymore.
Smokes has had a lot happen recently, contributing to a distracted mental state. She's suffered 1 near-death experience thanks to a wayward orc with a handgun, had a chat with her totem, her designated friend and boss (Doe) went awol on her, and her backup friend (Twinkletoes) was nearly killed by the humanis policlub.
While she hasn't mellowed out a bit, she's learned not to attack things without a plan anymore.
Sugar Cane needs no introduction. Sly, curvy, no need to hide her attractive elvish body. Comes with being a part time stripper after all.
While she hasn't yet had the chance to run the shadows yet, she never says no to a job if it pays well. And they always pay her well.
While she hasn't yet had the chance to run the shadows yet, she never says no to a job if it pays well. And they always pay her well.
A former soldier in the corp wars, Vandal is a tough, no-nonsense type of troll. He cut off his own tongue after extensive torture, but thanks to his Johnson at the Ares Knight Errant division, and a sub vocal mic, he's able to communicate proper.
He worked with his partner, Swarm, at the secret Division 13, who mostly does... essentially shadowrun work but on a salary. However, due to the "Stairway Incident" (Vandal has no idea), he had to be transferred.
He worked with his partner, Swarm, at the secret Division 13, who mostly does... essentially shadowrun work but on a salary. However, due to the "Stairway Incident" (Vandal has no idea), he had to be transferred.
AppleJack worked as a mechanic for shadowrunners, listening to their stories since she was a teenagers. After skipping her hometown out in the sticks, she made her way to Seattle to run the shadows.
Despite her overly protective (or "fatherly" as he'd put it) fixer being hesitant about giving jobs to one so new to running, she's completed a few jobs... often to varying degrees of success. She's currently working with Krieger and Strange Fellow after a bad run made Zerk take a break.
Despite her overly protective (or "fatherly" as he'd put it) fixer being hesitant about giving jobs to one so new to running, she's completed a few jobs... often to varying degrees of success. She's currently working with Krieger and Strange Fellow after a bad run made Zerk take a break.
Nova is a test-tube baby who grew up in a Novatech lab. As she aged, she was given more and more cyberware. One of her arms, her eyes and ears, right down to the marrow in her bones.
One of the doctors that is charged with maintenance of her cyberware and frequent checkups to make sure she can handle more, didn't really like what she was going through. He liked it even less when he found out she was being trained and sold as a bodyguard/personal weapon.
So one night, he asked Nova if she really wanted to go to her "new home", or if she'd be willing to run away. Nova had to spend a few days thinking about it, but eventually she chose the latter.
The doctor stole quite a lot of money, and they both escaped and fled to Seattle. Once there, the doctor did everything possible to set up average living quarters and find connections to shadowrunning. They need to get paid, and he's probably blacklisted from medical work.
One of the doctors that is charged with maintenance of her cyberware and frequent checkups to make sure she can handle more, didn't really like what she was going through. He liked it even less when he found out she was being trained and sold as a bodyguard/personal weapon.
So one night, he asked Nova if she really wanted to go to her "new home", or if she'd be willing to run away. Nova had to spend a few days thinking about it, but eventually she chose the latter.
The doctor stole quite a lot of money, and they both escaped and fled to Seattle. Once there, the doctor did everything possible to set up average living quarters and find connections to shadowrunning. They need to get paid, and he's probably blacklisted from medical work.