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#256: Dice Gods are Jerks

(3)

The dice rolling this session has been atrocious. Not only has Doe been struggling to hack things with a farlight excalibur, the systems he's on have been increasing the security every time he does anything on a host despite their target to notice him being a 13. Then the following happens.

Smokes (OC): "I cast detect individual"

*Smokes rolls 10 dice, target 6. No hits*

Smokes (OC): "What? I use a karma point to reroll!"

*Smokes rerolls all 10 dice, no hits*

Smokes (OC): "How?? I reroll again!"

*Smokes rolls yet again, still no hits*

Smokes: "What is going on tonight??"

GM: "You know what, I'm giving you a free reroll with some different dice"